#include "RemoveParts.h" #include "../Scene.h" #include "../Part.h" #include "../Connector.h" #include "../Logic.h" #include "RemoveWire.h" RemoveParts::RemoveParts(Scene* scene, const QList& parts) :m_scene(scene), m_parts(parts), m_wireUndoStack(new QUndoStack) { setText("Remove Parts"); } RemoveParts::~RemoveParts() { delete m_wireUndoStack; } void RemoveParts::redo() { for(auto part : m_parts) { for(auto input : part->m_inputs) { for(auto wire : input->m_wires) // Remove wire m_wireUndoStack->push(new RemoveWire(m_scene, wire)); } for(auto output : part->m_outputs) { for(auto wire : output->m_wires) // Remove wire m_wireUndoStack->push(new RemoveWire(m_scene, wire)); } m_scene->stopTrackingPart(part); } } void RemoveParts::undo() { for(auto part : m_parts) { m_scene->startTrackingPart(part); // Add wires back in while(m_wireUndoStack->canUndo()) m_wireUndoStack->undo(); } }