#include "ToggleButton.h" #include ToggleButton::ToggleButton(Logic* logic) :Part(logic, Circle) { addInputs(0); addOutputs(1); setLabel("Toggle Button"); recalculateLayout(); m_brushColorNormal = Qt::GlobalColor::red; m_brushColorSelected = Qt::GlobalColor::red; } QVector ToggleButton::compute(QVector inputs) { Q_UNUSED(inputs) QVector ret(1); ret[0] = m_toggleState; return ret; } QPainterPath ToggleButton::symbolPainterPath(QRect limits) { Q_UNUSED(limits) return QPainterPath(); } void ToggleButton::partClickedEvent() { m_toggleState = !m_toggleState; if(m_toggleState) { m_brushColorNormal = Qt::GlobalColor::darkRed; m_brushColorSelected = Qt::GlobalColor::darkRed; } else { m_brushColorNormal = Qt::GlobalColor::red; m_brushColorSelected = Qt::GlobalColor::red; } update(); }