circuit-logic-simulator/UndoCommands/CopyParts.h

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2020-03-24 20:18:39 +01:00
#ifndef COPYPARTS_H
#define COPYPARTS_H
#include <QUndoStack>
#include <QUndoCommand>
#include <QList>
#include <QPointF>
#include "../ePartType.h"
class Scene;
class Part;
class Wire;
class CircuitBuffer;
class CopyParts : public QUndoCommand
{
public:
typedef QPair<PartType::PartType, QPointF> PartData;
typedef QPair<PartData*, PartData*> WireData;
friend class Scene;
CopyParts(Scene* scene, const CircuitBuffer& toCopy, QPointF relPos);
~CopyParts();
void redo() override;
void undo() override;
private:
Scene* m_scene;
// Since m_toCopy get used immediately, there shouldn't be any segfaults due to any parts that have changed
const CircuitBuffer& m_toCopy;
QList<Part*> m_copiedParts;
QPointF m_relPos;
bool m_isFirstRedo = true;
QUndoStack* m_wireUndoStack;
};
#endif // COPYPARTS_H