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dfeb7de33c
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#include "CircuitBuffer.h" |
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|
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#include "Part.h" |
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#include "Wire.h" |
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#include "Connector.h" |
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#include "Scene.h" |
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#include "Logic.h" |
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#include "Parts/IntegratedCircuit.h" |
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CircuitBuffer::CircuitBuffer() |
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{ |
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} |
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void CircuitBuffer::addFromScene(const QList<Part*> &parts, const QList<Wire*>& wires) |
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{ |
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// Maps the pointer of every given part to the corresponding pointer to an element in m_parts
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QMap<Part*, PartData*> partPtrToDataPtr; |
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for(auto part : parts) |
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{ |
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// Create partData
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PartData partData; |
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partData.type = part->m_partType; |
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partData.pos = part->pos(); |
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if(part->partType() == PartType::IntegratedCircuit) |
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partData.icFilename = ((IntegratedCircuit*)part)->filename(); |
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else |
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partData.icFilename = QString(); |
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// Add part to parts list
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m_parts.append(partData); |
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// Make it possible to find partData pointer with Part pointer
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partPtrToDataPtr.insert(part, &m_parts.last()); |
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} |
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for(auto wire : wires) |
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{ |
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auto wireInputPart = (Part*)wire->m_connectorInput->parentItem(); |
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auto wireOutputPart = (Part*)wire->m_connectorOutput->parentItem(); |
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|
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// Create wireData
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WireData wireData; |
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wireData.inputPart = partPtrToDataPtr[wireInputPart]; |
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wireData.inputPartConnectorIdx = wireInputPart->m_outputs.indexOf(wire->m_connectorInput); |
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wireData.outputPart = partPtrToDataPtr[wireOutputPart]; |
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wireData.outputPartConnectorIdx = wireOutputPart->m_inputs.indexOf(wire->m_connectorOutput); |
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m_wires.append(wireData); |
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} |
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} |
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|
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QPair<QList<Part*>, QList<Wire*>> CircuitBuffer::addIntoScene(Scene* scene, QPointF posOffset) const |
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{ |
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QList<Part*> allocatedParts; |
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QList<Wire*> allocatedWires; |
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QMap<const PartData*, Part*> dataToAllocatedPart; |
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for(auto& partData : m_parts) |
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{ |
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Part* part; |
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if(partData.type == PartType::IntegratedCircuit) |
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part = scene->m_logic->createIC(partData.icFilename, partData.pos + posOffset); |
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else |
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part = scene->m_logic->createPart(partData.type, partData.pos + posOffset); |
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dataToAllocatedPart.insert(&partData, part); |
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allocatedParts.append(part); |
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} |
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for(auto& wireData : m_wires) |
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{ |
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// input and output are relative to the wire
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Part* inputPart = dataToAllocatedPart[wireData.inputPart]; |
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Connector* inputConnector = inputPart->m_outputs[wireData.inputPartConnectorIdx]; |
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Part* outputPart = dataToAllocatedPart[wireData.outputPart]; |
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Connector* outputConnector = outputPart->m_inputs[wireData.outputPartConnectorIdx]; |
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Wire* wire = scene->m_logic->createWire(inputConnector, outputConnector); |
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allocatedWires.append(wire); |
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} |
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return QPair<QList<Part*>, QList<Wire*>>(allocatedParts, allocatedWires); |
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} |
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QPointF CircuitBuffer::getAvgPartPos() |
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{ |
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QPointF sum(0.f, 0.f); |
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for(auto part : m_parts) |
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sum += part.pos; |
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return sum / m_parts.length(); |
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} |
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void CircuitBuffer::clear() |
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{ |
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m_parts.clear(); |
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m_wires.clear(); |
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} |
@ -0,0 +1,44 @@ |
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#ifndef CIRCUITBUFFER_H |
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#define CIRCUITBUFFER_H |
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class Part; |
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class Wire; |
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class Scene; |
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#include <QList> |
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#include <QPointF> |
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#include "ePartType.h" |
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class CircuitBuffer |
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{ |
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public: |
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struct PartData |
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{ |
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PartType::PartType type; |
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QPointF pos; |
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QString icFilename; |
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}; |
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|
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struct WireData |
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{ |
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PartData* inputPart; |
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int inputPartConnectorIdx; |
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PartData* outputPart; |
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int outputPartConnectorIdx; |
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}; |
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CircuitBuffer(); |
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void addFromScene(const QList<Part*>& parts, const QList<Wire*>& wires); |
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QPair<QList<Part*>, QList<Wire*>> addIntoScene(Scene* scene, QPointF posOffset) const; |
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QPointF getAvgPartPos(); |
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void clear(); |
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private: |
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QList<PartData> m_parts; |
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QList<WireData> m_wires; |
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}; |
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#endif // CIRCUITBUFFER_H
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@ -0,0 +1,88 @@ |
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QT += core gui |
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greaterThan(QT_MAJOR_VERSION, 4): QT += widgets |
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CONFIG += c++11 |
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# The following define makes your compiler emit warnings if you use |
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# any Qt feature that has been marked deprecated (the exact warnings |
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# depend on your compiler). Please consult the documentation of the |
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# deprecated API in order to know how to port your code away from it. |
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DEFINES += QT_DEPRECATED_WARNINGS |
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# You can also make your code fail to compile if it uses deprecated APIs. |
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# In order to do so, uncomment the following line. |
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# You can also select to disable deprecated APIs only up to a certain version of Qt. |
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 |
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SOURCES += \ |
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CircuitBuffer.cpp \ |
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Logic.cpp \ |
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Parts/AndGate.cpp \ |
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Parts/BufferGate.cpp \ |
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Parts/HighConstant.cpp \ |
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Parts/IntegratedCircuit.cpp \ |
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Parts/LightBulb.cpp \ |
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Parts/LowConstant.cpp \ |
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Parts/NandGate.cpp \ |
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Parts/NorGate.cpp \ |
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Parts/NotGate.cpp \ |
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Parts/OrGate.cpp \ |
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Parts/ToggleButton.cpp \ |
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Parts/XnorGate.cpp \ |
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Parts/XorGate.cpp \ |
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Connector.cpp \ |
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FileHandler.cpp \ |
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MainWindow.cpp \ |
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Part.cpp \ |
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Scene.cpp \ |
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UndoCommands/AddPart.cpp \ |
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UndoCommands/AddWire.cpp \ |
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UndoCommands/CopyParts.cpp \ |
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UndoCommands/MoveParts.cpp \ |
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UndoCommands/RemoveParts.cpp \ |
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UndoCommands/RemoveWire.cpp \ |
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Wire.cpp \ |
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main.cpp |
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HEADERS += \ |
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CircuitBuffer.h \ |
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Logic.h \ |
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Parts/AndGate.h \ |
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Parts/BufferGate.h \ |
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Parts/HighConstant.h \ |
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Parts/IntegratedCircuit.h \ |
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Parts/LightBulb.h \ |
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Parts/LowConstant.h \ |
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Parts/NandGate.h \ |
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Parts/NorGate.h \ |
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Parts/NotGate.h \ |
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Parts/OrGate.h \ |
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Parts/ToggleButton.h \ |
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Parts/XnorGate.h \ |
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Parts/XorGate.h \ |
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Connector.h \ |
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FileHandler.h \ |
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MainWindow.h \ |
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Part.h \ |
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Scene.h \ |
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UndoCommands/AddPart.h \ |
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UndoCommands/AddWire.h \ |
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UndoCommands/CopyParts.h \ |
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UndoCommands/MoveParts.h \ |
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UndoCommands/RemoveParts.h \ |
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UndoCommands/RemoveWire.h \ |
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Wire.h \ |
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eConnectorType.h \ |
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ePartType.h |
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FORMS += \ |
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MainWindow.ui |
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# Default rules for deployment. |
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qnx: target.path = /tmp/$${TARGET}/bin |
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else: unix:!android: target.path = /opt/$${TARGET}/bin |
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!isEmpty(target.path): INSTALLS += target |
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RESOURCES += \ |
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Resources.qrc |
@ -0,0 +1,99 @@ |
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#include "Connector.h" |
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#include <QPainter> |
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#include "Part.h" |
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#include "MainWindow.h" |
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#include "Wire.h" |
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#include "eConnectorType.h" |
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#include "Scene.h" |
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// PUBLIC
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Connector::Connector(Scene* scene, Part *parentPart, ConnectorType::ConnectorType side) |
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:m_scene(scene), m_connectorType(side) |
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{ |
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setParentItem(parentPart); |
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setFlag(QGraphicsItem::ItemSendsScenePositionChanges); |
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} |
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QRectF Connector::boundingRect() const |
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{ |
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if(m_connectorType == ConnectorType::Output) |
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return QRectF(-1, -4, 15, 8); |
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else |
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return QRectF(-14, -4, 15, 8); |
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} |
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QPainterPath Connector::shape() const |
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{ |
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QPainterPath path; |
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if(m_connectorType == ConnectorType::Output) |
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path.addRect(-1, -4, 15, 8); |
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else |
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path.addRect(-14, -4, 15, 8); |
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return path; |
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} |
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void Connector::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) |
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{ |
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QPen pen = painter->pen(); |
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pen.setWidth(2); |
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if(parentItem()->isSelected()) |
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pen.setColor(((Part*)parentItem())->m_penColorSelected); |
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else |
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pen.setColor(((Part*)parentItem())->m_penColorNormal); |
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painter->setPen(pen); |
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QBrush brush = painter->brush(); |
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if(m_selected) |
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{ |
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brush.setStyle(Qt::BrushStyle::SolidPattern); |
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brush.setColor(Qt::green); |
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} |
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painter->setBrush(brush); |
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if(m_connectorType == ConnectorType::Output) |
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{ |
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painter->drawLine(2, 0, 6, 0); |
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painter->drawEllipse(7, -3, 6, 6); |
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} |
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else |
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{ |
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painter->drawLine(-6, 0, -2, 0); |
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painter->drawEllipse(-13, -3, 6, 6); |
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} |
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} |
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void Connector::mousePressEvent(QGraphicsSceneMouseEvent *event) |
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{ |
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m_scene->connectorClicked(this); |
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} |
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QVariant Connector::itemChange(GraphicsItemChange change, const QVariant &value) |
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{ |
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if(change == ItemScenePositionHasChanged) |
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{ |
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// Update wires
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for(auto i : m_wires) |
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i->updateLine(); |
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} |
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return value; |
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} |
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ConnectorType::ConnectorType Connector::connectorType() |
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{ |
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return m_connectorType; |
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} |
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// PRIVATE
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void Connector::select() |
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{ |
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m_selected = true; |
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update(); |
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} |
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void Connector::unselect() |
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{ |
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m_selected = false; |
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update(); |
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} |
@ -0,0 +1,47 @@ |
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#ifndef CIRCUITCONNECTION_H |
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#define CIRCUITCONNECTION_H |
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#include <QGraphicsItem> |
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#include <QList> |
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#include "eConnectorType.h" |
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class Part; |
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class Wire; |
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class Scene; |
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class Connector : public QGraphicsItem |
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{ |
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public: |
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friend class Scene; |
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friend class Logic; |
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friend class Part; |
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friend class Wire; |
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friend class AddPart; |
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friend class RemoveParts; |
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friend class CopyParts; |
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friend class MainWindow; |
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Connector(Scene* scene, Part *parentPart, ConnectorType::ConnectorType side); |
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QRectF boundingRect() const override; // For drawing
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QPainterPath shape() const override; // For selection ("Hitbox")
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override; |
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void mousePressEvent(QGraphicsSceneMouseEvent *event) override; |
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QVariant itemChange(GraphicsItemChange change, const QVariant &value) override; |
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ConnectorType::ConnectorType connectorType(); |
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private: |
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Scene* m_scene; |
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QList<Wire*> m_wires; |
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ConnectorType::ConnectorType m_connectorType; |
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bool m_state = false; |
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bool m_selected = false; // Separate from regular selection, for creating connections
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void select(); // Called by MainWindow
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void unselect(); // Called by MainWindow
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}; |
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#endif // CIRCUITCONNECTION_H
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@ -0,0 +1,139 @@ |
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#include "FileHandler.h" |
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#include <QFileInfo> |
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#include <QTextStream> |
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#include <QFile> |
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#include <QDir> |
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#include "Scene.h" |
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#include "Part.h" |
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#include "Wire.h" |
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#include "Connector.h" |
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#include "Logic.h" |
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#include "MainWindow.h" |
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#include "Parts/IntegratedCircuit.h" |
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#include <QDebug> |
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FileHandler::FileHandler(Logic* logic) |
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:m_logic(logic) |
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{ |
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} |
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|
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bool FileHandler::exists(QString filename) |
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{ |
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QFile file(filename); |
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return file.exists(); |
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} |
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|
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bool FileHandler::save(QString filename) |
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{ |
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QFile file(filename); |
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|
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if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) |
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return false; |
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|
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QTextStream fOut(&file); |
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|
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fOut << "[parts]\n"; |
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for(auto part : m_logic->m_parts) |
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{ |
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fOut << part << " " << part->m_partType << " " << part->pos().x() << " " << part->pos().y(); |
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if(part->m_partType == PartType::IntegratedCircuit) |
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{ |
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// Strip out IC file path
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QFileInfo fileInfo(((IntegratedCircuit*)part)->filename()); |
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QString icFile(fileInfo.fileName()); |
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fOut << " " << icFile; |
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} |
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fOut << "\n"; |
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} |
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|
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fOut << "[wires]\n"; |
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for(auto wire : m_logic->m_wires) |
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{ |
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auto wireInputPart = (Part*)wire->m_connectorInput->parentItem(); |
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auto wireOutputPart = (Part*)wire->m_connectorOutput->parentItem(); |
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|
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fOut << wireInputPart << " " << wireInputPart->m_outputs.indexOf(wire->m_connectorInput) << " " << wireOutputPart << " " << wireOutputPart->m_inputs.indexOf(wire->m_connectorOutput) << "\n"; |
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} |
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return true; |
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} |
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|
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bool FileHandler::open(QString filename) |
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{ |
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//TODO: Make it possible to load IC filenames with spaces
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|
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QFile file(filename); |
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|
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) |
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return false; |
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|
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enum Sector |
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{ |
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Parts, |
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Wires |
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}; |
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|
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Sector currentSector; |
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// A .csim file stores all parts with IDs, this map simply keeps track of which ID was given which pointer
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QMap<QString, Part*> idPartPointerMap; |
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|
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while (!file.atEnd()) { |
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QString line = file.readLine(); |
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if(line.contains("[parts]")) |
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currentSector = Parts; |
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else if(line.contains("[wires]")) |
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currentSector = Wires; |
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else |
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{ |
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QVector<QString> words; |
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QString currWord; |
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for(QChar c : line) |
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{ |
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if(c == QChar::Space) |
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{ |
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words.append(currWord); |
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currWord.clear(); |
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} |
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else |
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currWord.append(c); |
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} |
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words.append(currWord); |
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// Remove the \n from last word
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words.last().remove(words.last().length() - 1, 1); |
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|
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if(words.length() < 4) |
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return false; |
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|
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if(currentSector == Parts) |
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{ |
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PartType::PartType type = (PartType::PartType)words[1].toInt(); |
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QPointF pos = QPointF(words[2].toFloat(), words[3].toFloat()); |
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Part* part; |
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if(type == PartType::IntegratedCircuit) |
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{ |
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QDir icDir(filename); |
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icDir.cdUp(); |
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QString icFilename = icDir.filePath(words[4]); |
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if(!QFile(icFilename).exists()) |
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{ |
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qFatal("Failed to open IC file: " + icFilename.toUtf8()); |
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} |
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part = m_logic->createIC(icFilename, pos); |
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} |
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else |
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part = m_logic->createPart(type, pos); |
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idPartPointerMap.insert(words[0], part); |
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} |
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else |
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{ |
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auto inputConnector = idPartPointerMap[words[0]]->m_outputs[words[1].toInt()]; |
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auto outputConnector = idPartPointerMap[words[2]]->m_inputs[words[3].toInt()]; |
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m_logic->createWire(inputConnector, outputConnector); |
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} |
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} |
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} |
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return true; |
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} |
@ -0,0 +1,21 @@ |
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#ifndef FILEHANDLER_H |
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#define FILEHANDLER_H |
||||
|
||||
#include <QString> |
||||
|
||||
class Logic; |
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|
||||
class FileHandler |
||||
{ |
||||
public: |
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FileHandler(Logic* logic); |
||||
|
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bool exists(QString filename); |
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bool save(QString filename); |
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bool open(QString filename); |
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|
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private: |
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Logic* m_logic; |
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}; |
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|
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#endif // FILEHANDLER_H
|
@ -0,0 +1,674 @@ |
||||
GNU GENERAL PUBLIC LICENSE |
||||
Version 3, 29 June 2007 |
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> |
||||
Everyone is permitted to copy and distribute verbatim copies |
||||
of this license document, but changing it is not allowed. |
||||
|
||||
Preamble |
||||
|
||||
The GNU General Public License is a free, copyleft license for |
||||
software and other kinds of works. |
||||
|
||||
The licenses for most software and other practical works are designed |
||||
to take away your freedom to share and change the works. By contrast, |
||||
the GNU General Public License is intended to guarantee your freedom to |
||||
share and change all versions of a program--to make sure it remains free |
||||
software for all its users. We, the Free Software Foundation, use the |
||||
GNU General Public License for most of our software; it applies also to |
||||
any other work released this way by its authors. You can apply it to |
||||
your programs, too. |
||||
|
||||
When we speak of free software, we are referring to freedom, not |
||||
price. Our General Public Licenses are designed to make sure that you |
||||
have the freedom to distribute copies of free software (and charge for |
||||
them if you wish), that you receive source code or can get it if you |
||||
want it, that you can change the software or use pieces of it in new |
||||
free programs, and that you know you can do these things. |
||||
|
||||
To protect your rights, we need to prevent others from denying you |
||||
these rights or asking you to surrender the rights. Therefore, you have |
||||
certain responsibilities if you distribute copies of the software, or if |
||||
you modify it: responsibilities to respect the freedom of others. |
||||
|
||||
For example, if you distribute copies of such a program, whether |
||||
gratis or for a fee, you must pass on to the recipients the same |
||||
freedoms that you received. You must make sure that they, too, receive |
||||
or can get the source code. And you must show them these terms so they |
||||
know their rights. |
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps: |
||||
(1) assert copyright on the software, and (2) offer you this License |
||||
giving you legal permission to copy, distribute and/or modify it. |
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains |
||||
that there is no warranty for this free software. For both users' and |
||||
authors' sake, the GPL requires that modified versions be marked as |
||||
changed, so that their problems will not be attributed erroneously to |
||||
authors of previous versions. |
||||
|
||||
Some devices are designed to deny users access to install or run |
||||
modified versions of the software inside them, although the manufacturer |
||||
can do so. This is fundamentally incompatible with the aim of |
||||
protecting users' freedom to change the software. The systematic |
||||
pattern of such abuse occurs in the area of products for individuals to |
||||
use, which is precisely where it is most unacceptable. Therefore, we |
||||
have designed this version of the GPL to prohibit the practice for those |
||||
products. If such problems arise substantially in other domains, we |
||||
stand ready to extend this provision to those domains in future versions |
||||
of the GPL, as needed to protect the freedom of users. |
||||
|
||||
Finally, every program is threatened constantly by software patents. |
||||
States should not allow patents to restrict development and use of |
||||
software on general-purpose computers, but in those that do, we wish to |
||||
avoid the special danger that patents applied to a free program could |
||||
make it effectively proprietary. To prevent this, the GPL assures that |
||||
patents cannot be used to render the program non-free. |
||||
|
||||
The precise terms and conditions for copying, distribution and |
||||
modification follow. |
||||
|
||||
TERMS AND CONDITIONS |
||||
|
||||
0. Definitions. |
||||
|
||||
"This License" refers to version 3 of the GNU General Public License. |
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of |
||||
works, such as semiconductor masks. |
||||
|
||||
"The Program" refers to any copyrightable work licensed under this |
||||
License. Each licensee is addressed as "you". "Licensees" and |
||||
"recipients" may be individuals or organizations. |
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work |
||||
in a fashion requiring copyright permission, other than the making of an |
||||
exact copy. The resulting work is called a "modified version" of the |
||||
earlier work or a work "based on" the earlier work. |
||||
|
||||
A "covered work" means either the unmodified Program or a work based |
||||
on the Program. |
||||
|
||||
To "propagate" a work means to do anything with it that, without |
||||
permission, would make you directly or secondarily liable for |
||||
infringement under applicable copyright law, except executing it on a |
||||
computer or modifying a private copy. Propagation includes copying, |
||||
distribution (with or without modification), making available to the |
||||
public, and in some countries other activities as well. |
||||
|
||||
To "convey" a work means any kind of propagation that enables other |
||||
parties to make or receive copies. Mere interaction with a user through |
||||
a computer network, with no transfer of a copy, is not conveying. |
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices" |
||||
to the extent that it includes a convenient and prominently visible |
||||
feature that (1) displays an appropriate copyright notice, and (2) |
||||
tells the user that there is no warranty for the work (except to the |
||||
extent that warranties are provided), that licensees may convey the |
||||
work under this License, and how to view a copy of this License. If |
||||
the interface presents a list of user commands or options, such as a |
||||
menu, a prominent item in the list meets this criterion. |
||||
|
||||
1. Source Code. |
||||
|
||||
The "source code" for a work means the preferred form of the work |
||||
for making modifications to it. "Object code" means any non-source |
||||
form of a work. |
||||
|
||||
A "Standard Interface" means an interface that either is an official |
||||
standard defined by a recognized standards body, or, in the case of |
||||
interfaces specified for a particular programming language, one that |
||||
is widely used among developers working in that language. |
||||
|
||||
The "System Libraries" of an executable work include anything, other |
||||
than the work as a whole, that (a) is included in the normal form of |
||||
packaging a Major Component, but which is not part of that Major |
||||
Component, and (b) serves only to enable use of the work with that |
||||
Major Component, or to implement a Standard Interface for which an |
||||
implementation is available to the public in source code form. A |
||||
"Major Component", in this context, means a major essential component |
||||
(kernel, window system, and so on) of the specific operating system |
||||
(if any) on which the executable work runs, or a compiler used to |
||||
produce the work, or an object code interpreter used to run it. |
||||
|
||||
The "Corresponding Source" for a work in object code form means all |
||||
the source code needed to generate, install, and (for an executable |
||||
work) run the object code and to modify the work, including scripts to |
||||
control those activities. However, it does not include the work's |
||||
System Libraries, or general-purpose tools or generally available free |
||||
programs which are used unmodified in performing those activities but |
||||
which are not part of the work. For example, Corresponding Source |
||||
includes interface definition files associated with source files for |
||||
the work, and the source code for shared libraries and dynamically |
||||
linked subprograms that the work is specifically designed to require, |
||||
such as by intimate data communication or control flow between those |
||||
subprograms and other parts of the work. |
||||
|
||||
The Corresponding Source need not include anything that users |
||||
can regenerate automatically from other parts of the Corresponding |
||||
Source. |
||||
|
||||
The Corresponding Source for a work in source code form is that |
||||
same work. |
||||
|
||||
2. Basic Permissions. |
||||
|
||||
All rights granted under this License are granted for the term of |
||||
copyright on the Program, and are irrevocable provided the stated |
||||
conditions are met. This License explicitly affirms your unlimited |
||||
permission to run the unmodified Program. The output from running a |
||||
covered work is covered by this License only if the output, given its |
||||
content, constitutes a covered work. This License acknowledges your |
||||
rights of fair use or other equivalent, as provided by copyright law. |
||||
|
||||
You may make, run and propagate covered works that you do not |
||||
convey, without conditions so long as your license otherwise remains |
||||
in force. You may convey covered works to others for the sole purpose |
||||
of having them make modifications exclusively for you, or provide you |
||||
with facilities for running those works, provided that you comply with |
||||
the terms of this License in conveying all material for which you do |
||||
not control copyright. Those thus making or running the covered works |
||||
for you must do so exclusively on your behalf, under your direction |
||||
and control, on terms that prohibit them from making any copies of |
||||
your copyrighted material outside their relationship with you. |
||||
|
||||
Conveying under any other circumstances is permitted solely under |
||||
the conditions stated below. Sublicensing is not allowed; section 10 |
||||
makes it unnecessary. |
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law. |
||||
|
||||
No covered work shall be deemed part of an effective technological |
||||
measure under any applicable law fulfilling obligations under article |
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or |
||||
similar laws prohibiting or restricting circumvention of such |
||||
measures. |
||||
|
||||
When you convey a covered work, you waive any legal power to forbid |
||||
circumvention of technological measures to the extent such circumvention |
||||
is effected by exercising rights under this License with respect to |
||||
the covered work, and you disclaim any intention to limit operation or |
||||
modification of the work as a means of enforcing, against the work's |
||||
users, your or third parties' legal rights to forbid circumvention of |
||||
technological measures. |
||||
|
||||
4. Conveying Verbatim Copies. |
||||
|
||||
You may convey verbatim copies of the Program's source code as you |
||||
receive it, in any medium, provided that you conspicuously and |
||||
appropriately publish on each copy an appropriate copyright notice; |
||||
keep intact all notices stating that this License and any |
||||
non-permissive terms added in accord with section 7 apply to the code; |
||||
keep intact all notices of the absence of any warranty; and give all |
||||
recipients a copy of this License along with the Program. |
||||
|
||||
You may charge any price or no price for each copy that you convey, |
||||
and you may offer support or warranty protection for a fee. |
||||
|
||||
5. Conveying Modified Source Versions. |
||||
|
||||
You may convey a work based on the Program, or the modifications to |
||||
produce it from the Program, in the form of source code under the |
||||
terms of section 4, provided that you also meet all of these conditions: |
||||
|
||||
a) The work must carry prominent notices stating that you modified |
||||
it, and giving a relevant date. |
||||
|
||||
b) The work must carry prominent notices stating that it is |
||||
released under this License and any conditions added under section |
||||
7. This requirement modifies the requirement in section 4 to |
||||
"keep intact all notices". |
||||
|
||||
c) You must license the entire work, as a whole, under this |
||||
License to anyone who comes into possession of a copy. This |
||||
License will therefore apply, along with any applicable section 7 |
||||
additional terms, to the whole of the work, and all its parts, |
||||
regardless of how they are packaged. This License gives no |
||||
permission to license the work in any other way, but it does not |
||||
invalidate such permission if you have separately received it. |
||||
|
||||
d) If the work has interactive user interfaces, each must display |
||||
Appropriate Legal Notices; however, if the Program has interactive |
||||
interfaces that do not display Appropriate Legal Notices, your |
||||
work need not make them do so. |
||||
|
||||
A compilation of a covered work with other separate and independent |
||||
works, which are not by their nature extensions of the covered work, |
||||
and which are not combined with it such as to form a larger program, |
||||
in or on a volume of a storage or distribution medium, is called an |
||||
"aggregate" if the compilation and its resulting copyright are not |
||||
used to limit the access or legal rights of the compilation's users |
||||
beyond what the individual works permit. Inclusion of a covered work |
||||
in an aggregate does not cause this License to apply to the other |
||||
parts of the aggregate. |
||||
|
||||
6. Conveying Non-Source Forms. |
||||
|
||||
You may convey a covered work in object code form under the terms |
||||
of sections 4 and 5, provided that you also convey the |
||||
machine-readable Corresponding Source under the terms of this License, |
||||
in one of these ways: |
||||
|
||||
a) Convey the object code in, or embodied in, a physical product |
||||
(including a physical distribution medium), accompanied by the |
||||
Corresponding Source fixed on a durable physical medium |
||||
customarily used for software interchange. |
||||
|
||||
b) Convey the object code in, or embodied in, a physical product |
||||
(including a physical distribution medium), accompanied by a |
||||
written offer, valid for at least three years and valid for as |
||||
long as you offer spare parts or customer support for that product |
||||
model, to give anyone who possesses the object code either (1) a |
||||
copy of the Corresponding Source for all the software in the |
||||
product that is covered by this License, on a durable physical |
||||
medium customarily used for software interchange, for a price no |
||||
more than your reasonable cost of physically performing this |
||||
conveying of source, or (2) access to copy the |
||||
Corresponding Source from a network server at no charge. |
||||
|
||||
c) Convey individual copies of the object code with a copy of the |
||||
written offer to provide the Corresponding Source. This |
||||
alternative is allowed only occasionally and noncommercially, and |
||||
only if you received the object code with such an offer, in accord |
||||
with subsection 6b. |
||||
|
||||
d) Convey the object code by offering access from a designated |
||||
place (gratis or for a charge), and offer equivalent access to the |
||||
Corresponding Source in the same way through the same place at no |
||||
further charge. You need not require recipients to copy the |
||||
Corresponding Source along with the object code. If the place to |
||||
copy the object code is a network server, the Corresponding Source |
||||
may be on a different server (operated by you or a third party) |
||||
that supports equivalent copying facilities, provided you maintain |
||||
clear directions next to the object code saying where to find the |
||||
Corresponding Source. Regardless of what server hosts the |
||||
Corresponding Source, you remain obligated to ensure that it is |
||||
available for as long as needed to satisfy these requirements. |
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided |
||||
you inform other peers where the object code and Corresponding |
||||
Source of the work are being offered to the general public at no |
||||
charge under subsection 6d. |
||||
|
||||
A separable portion of the object code, whose source code is excluded |
||||
from the Corresponding Source as a System Library, need not be |
||||
included in conveying the object code work. |
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any |
||||
tangible personal property which is normally used for personal, family, |
||||
or household purposes, or (2) anything designed or sold for incorporation |
||||
into a dwelling. In determining whether a product is a consumer product, |
||||
doubtful cases shall be resolved in favor of coverage. For a particular |
||||
product received by a particular user, "normally used" refers to a |
||||
typical or common use of that class of product, regardless of the status |
||||
of the particular user or of the way in which the particular user |
||||
actually uses, or expects or is expected to use, the product. A product |
||||
is a consumer product regardless of whether the product has substantial |
||||
commercial, industrial or non-consumer uses, unless such uses represent |
||||
the only significant mode of use of the product. |
||||
|
||||
"Installation Information" for a User Product means any methods, |
||||
procedures, authorization keys, or other information required to install |
||||
and execute modified versions of a covered work in that User Product from |
||||
a modified version of its Corresponding Source. The information must |
||||
suffice to ensure that the continued functioning of the modified object |
||||
code is in no case prevented or interfered with solely because |
||||
modification has been made. |
||||
|
||||
If you convey an object code work under this section in, or with, or |
||||
specifically for use in, a User Product, and the conveying occurs as |
||||
part of a transaction in which the right of possession and use of the |
||||
User Product is transferred to the recipient in perpetuity or for a |
||||
fixed term (regardless of how the transaction is characterized), the |
||||
Corresponding Source conveyed under this section must be accompanied |
||||
by the Installation Information. But this requirement does not apply |
||||
if neither you nor any third party retains the ability to install |
||||
modified object code on the User Product (for example, the work has |
||||
been installed in ROM). |
||||
|
||||
The requirement to provide Installation Information does not include a |
||||
requirement to continue to provide support service, warranty, or updates |
||||
for a work that has been modified or installed by the recipient, or for |
||||
the User Product in which it has been modified or installed. Access to a |
||||
network may be denied when the modification itself materially and |
||||
adversely affects the operation of the network or violates the rules and |
||||
protocols for communication across the network. |
||||
|
||||
Corresponding Source conveyed, and Installation Information provided, |
||||
in accord with this section must be in a format that is publicly |
||||
documented (and with an implementation available to the public in |
||||
source code form), and must require no special password or key for |
||||
unpacking, reading or copying. |
||||
|
||||
7. Additional Terms. |
||||
|
||||
"Additional permissions" are terms that supplement the terms of this |
||||
License by making exceptions from one or more of its conditions. |
||||
Additional permissions that are applicable to the entire Program shall |
||||
be treated as though they were included in this License, to the extent |
||||
that they are valid under applicable law. If additional permissions |
||||
apply only to part of the Program, that part may be used separately |
||||
under those permissions, but the entire Program remains governed by |
||||
this License without regard to the additional permissions. |
||||
|
||||
When you convey a copy of a covered work, you may at your option |
||||
remove any additional permissions from that copy, or from any part of |
||||
it. (Additional permissions may be written to require their own |
||||
removal in certain cases when you modify the work.) You may place |
||||
additional permissions on material, added by you to a covered work, |
||||
for which you have or can give appropriate copyright permission. |
||||
|
||||
Notwithstanding any other provision of this License, for material you |
||||
add to a covered work, you may (if authorized by the copyright holders of |
||||
that material) supplement the terms of this License with terms: |
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the |
||||
terms of sections 15 and 16 of this License; or |
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or |
||||
author attributions in that material or in the Appropriate Legal |
||||
Notices displayed by works containing it; or |
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or |
||||
requiring that modified versions of such material be marked in |
||||
reasonable ways as different from the original version; or |
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or |
||||
authors of the material; or |
||||
|
||||
e) Declining to grant rights under trademark law for use of some |
||||
trade names, trademarks, or service marks; or |
||||
|
||||
f) Requiring indemnification of licensors and authors of that |
||||
material by anyone who conveys the material (or modified versions of |
||||
it) with contractual assumptions of liability to the recipient, for |
||||
any liability that these contractual assumptions directly impose on |
||||
those licensors and authors. |
||||
|
||||
All other non-permissive additional terms are considered "further |
||||
restrictions" within the meaning of section 10. If the Program as you |
||||
received it, or any part of it, contains a notice stating that it is |
||||
governed by this License along with a term that is a further |
||||
restriction, you may remove that term. If a license document contains |
||||
a further restriction but permits relicensing or conveying under this |
||||
License, you may add to a covered work material governed by the terms |
||||
of that license document, provided that the further restriction does |
||||
not survive such relicensing or conveying. |
||||
|
||||
If you add terms to a covered work in accord with this section, you |
||||
must place, in the relevant source files, a statement of the |
||||
additional terms that apply to those files, or a notice indicating |
||||
where to find the applicable terms. |
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the |
||||
form of a separately written license, or stated as exceptions; |
||||
the above requirements apply either way. |
||||
|
||||
8. Termination. |
||||
|
||||
You may not propagate or modify a covered work except as expressly |
||||
provided under this License. Any attempt otherwise to propagate or |
||||
modify it is void, and will automatically terminate your rights under |
||||
this License (including any patent licenses granted under the third |
||||
paragraph of section 11). |
||||
|
||||
However, if you cease all violation of this License, then your |
||||
license from a particular copyright holder is reinstated (a) |
||||
provisionally, unless and until the copyright holder explicitly and |
||||
finally terminates your license, and (b) permanently, if the copyright |
||||
holder fails to notify you of the violation by some reasonable means |
||||
prior to 60 days after the cessation. |
||||
|
||||
Moreover, your license from a particular copyright holder is |
||||
reinstated permanently if the copyright holder notifies you of the |
||||
violation by some reasonable means, this is the first time you have |
||||
received notice of violation of this License (for any work) from that |
||||
copyright holder, and you cure the violation prior to 30 days after |
||||
your receipt of the notice. |
||||
|
||||
Termination of your rights under this section does not terminate the |
||||
licenses of parties who have received copies or rights from you under |
||||
this License. If your rights have been terminated and not permanently |
||||
reinstated, you do not qualify to receive new licenses for the same |
||||
material under section 10. |
||||
|
||||
9. Acceptance Not Required for Having Copies. |
||||
|
||||
You are not required to accept this License in order to receive or |
||||
run a copy of the Program. Ancillary propagation of a covered work |
||||
occurring solely as a consequence of using peer-to-peer transmission |
||||
to receive a copy likewise does not require acceptance. However, |
||||
nothing other than this License grants you permission to propagate or |
||||
modify any covered work. These actions infringe copyright if you do |
||||
not accept this License. Therefore, by modifying or propagating a |
||||
covered work, you indicate your acceptance of this License to do so. |
||||
|
||||
10. Automatic Licensing of Downstream Recipients. |
||||
|
||||
Each time you convey a covered work, the recipient automatically |
||||
receives a license from the original licensors, to run, modify and |
||||
propagate that work, subject to this License. You are not responsible |
||||
for enforcing compliance by third parties with this License. |
||||
|
||||
An "entity transaction" is a transaction transferring control of an |
||||
organization, or substantially all assets of one, or subdividing an |
||||
organization, or merging organizations. If propagation of a covered |
||||
work results from an entity transaction, each party to that |
||||
transaction who receives a copy of the work also receives whatever |
||||
licenses to the work the party's predecessor in interest had or could |
||||
give under the previous paragraph, plus a right to possession of the |
||||
Corresponding Source of the work from the predecessor in interest, if |
||||
the predecessor has it or can get it with reasonable efforts. |
||||
|
||||
You may not impose any further restrictions on the exercise of the |
||||
rights granted or affirmed under this License. For example, you may |
||||
not impose a license fee, royalty, or other charge for exercise of |
||||
rights granted under this License, and you may not initiate litigation |
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that |
||||
any patent claim is infringed by making, using, selling, offering for |
||||
sale, or importing the Program or any portion of it. |
||||
|
||||
11. Patents. |
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this |
||||
License of the Program or a work on which the Program is based. The |
||||
work thus licensed is called the contributor's "contributor version". |
||||
|
||||
A contributor's "essential patent claims" are all patent claims |
||||
owned or controlled by the contributor, whether already acquired or |
||||
hereafter acquired, that would be infringed by some manner, permitted |
||||
by this License, of making, using, or selling its contributor version, |
||||
but do not include claims that would be infringed only as a |
||||
consequence of further modification of the contributor version. For |
||||
purposes of this definition, "control" includes the right to grant |
||||
patent sublicenses in a manner consistent with the requirements of |
||||
this License. |
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free |
||||
patent license under the contributor's essential patent claims, to |
||||
make, use, sell, offer for sale, import and otherwise run, modify and |
||||
propagate the contents of its contributor version. |
||||
|
||||
In the following three paragraphs, a "patent license" is any express |
||||
agreement or commitment, however denominated, not to enforce a patent |
||||
(such as an express permission to practice a patent or covenant not to |
||||
sue for patent infringement). To "grant" such a patent license to a |
||||
party means to make such an agreement or commitment not to enforce a |
||||
patent against the party. |
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, |
||||
and the Corresponding Source of the work is not available for anyone |
||||
to copy, free of charge and under the terms of this License, through a |
||||
publicly available network server or other readily accessible means, |
||||
then you must either (1) cause the Corresponding Source to be so |
||||
available, or (2) arrange to deprive yourself of the benefit of the |
||||
patent license for this particular work, or (3) arrange, in a manner |
||||
consistent with the requirements of this License, to extend the patent |
||||
license to downstream recipients. "Knowingly relying" means you have |
||||
actual knowledge that, but for the patent license, your conveying the |
||||
covered work in a country, or your recipient's use of the covered work |
||||
in a country, would infringe one or more identifiable patents in that |
||||
country that you have reason to believe are valid. |
||||
|
||||
If, pursuant to or in connection with a single transaction or |
||||
arrangement, you convey, or propagate by procuring conveyance of, a |
||||
covered work, and grant a patent license to some of the parties |
||||
receiving the covered work authorizing them to use, propagate, modify |
||||
or convey a specific copy of the covered work, then the patent license |
||||
you grant is automatically extended to all recipients of the covered |
||||
work and works based on it. |
||||
|
||||
A patent license is "discriminatory" if it does not include within |
||||
the scope of its coverage, prohibits the exercise of, or is |
||||
conditioned on the non-exercise of one or more of the rights that are |
||||
specifically granted under this License. You may not convey a covered |
||||
work if you are a party to an arrangement with a third party that is |
||||
in the business of distributing software, under which you make payment |
||||
to the third party based on the extent of your activity of conveying |
||||
the work, and under which the third party grants, to any of the |
||||
parties who would receive the covered work from you, a discriminatory |
||||
patent license (a) in connection with copies of the covered work |
||||
conveyed by you (or copies made from those copies), or (b) primarily |
||||
for and in connection with specific products or compilations that |
||||
contain the covered work, unless you entered into that arrangement, |
||||
or that patent license was granted, prior to 28 March 2007. |
||||
|
||||
Nothing in this License shall be construed as excluding or limiting |
||||
any implied license or other defenses to infringement that may |
||||
otherwise be available to you under applicable patent law. |
||||
|
||||
12. No Surrender of Others' Freedom. |
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or |
||||
otherwise) that contradict the conditions of this License, they do not |
||||
excuse you from the conditions of this License. If you cannot convey a |
||||
covered work so as to satisfy simultaneously your obligations under this |
||||
License and any other pertinent obligations, then as a consequence you may |
||||
not convey it at all. For example, if you agree to terms that obligate you |
||||
to collect a royalty for further conveying from those to whom you convey |
||||
the Program, the only way you could satisfy both those terms and this |
||||
License would be to refrain entirely from conveying the Program. |
||||
|
||||
13. Use with the GNU Affero General Public License. |
||||
|
||||
Notwithstanding any other provision of this License, you have |
||||
permission to link or combine any covered work with a work licensed |
||||
under version 3 of the GNU Affero General Public License into a single |
||||
combined work, and to convey the resulting work. The terms of this |
||||
License will continue to apply to the part which is the covered work, |
||||
but the special requirements of the GNU Affero General Public License, |
||||
section 13, concerning interaction through a network will apply to the |
||||
combination as such. |
||||
|
||||
14. Revised Versions of this License. |
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of |
||||
the GNU General Public License from time to time. Such new versions will |
||||
be similar in spirit to the present version, but may differ in detail to |
||||
address new problems or concerns. |
||||
|
||||
Each version is given a distinguishing version number. If the |
||||
Program specifies that a certain numbered version of the GNU General |
||||
Public License "or any later version" applies to it, you have the |
||||
option of following the terms and conditions either of that numbered |
||||
version or of any later version published by the Free Software |
||||
Foundation. If the Program does not specify a version number of the |
||||
GNU General Public License, you may choose any version ever published |
||||
by the Free Software Foundation. |
||||
|
||||
If the Program specifies that a proxy can decide which future |
||||
versions of the GNU General Public License can be used, that proxy's |
||||
public statement of acceptance of a version permanently authorizes you |
||||
to choose that version for the Program. |
||||
|
||||
Later license versions may give you additional or different |
||||
permissions. However, no additional obligations are imposed on any |
||||
author or copyright holder as a result of your choosing to follow a |
||||
later version. |
||||
|
||||
15. Disclaimer of Warranty. |
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY |
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT |
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY |
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, |
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM |
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF |
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION. |
||||
|
||||
16. Limitation of Liability. |
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING |
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS |
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY |
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE |
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF |
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD |
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), |
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGES. |
||||
|
||||
17. Interpretation of Sections 15 and 16. |
||||
|
||||
If the disclaimer of warranty and limitation of liability provided |
||||
above cannot be given local legal effect according to their terms, |
||||
reviewing courts shall apply local law that most closely approximates |
||||
an absolute waiver of all civil liability in connection with the |
||||
Program, unless a warranty or assumption of liability accompanies a |
||||
copy of the Program in return for a fee. |
||||
|
||||
END OF TERMS AND CONDITIONS |
||||
|
||||
How to Apply These Terms to Your New Programs |
||||
|
||||
If you develop a new program, and you want it to be of the greatest |
||||
possible use to the public, the best way to achieve this is to make it |
||||
free software which everyone can redistribute and change under these terms. |
||||
|
||||
To do so, attach the following notices to the program. It is safest |
||||
to attach them to the start of each source file to most effectively |
||||
state the exclusion of warranty; and each file should have at least |
||||
the "copyright" line and a pointer to where the full notice is found. |
||||
|
||||
<one line to give the program's name and a brief idea of what it does.> |
||||
Copyright (C) <year> <name of author> |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. |
||||
|
||||
Also add information on how to contact you by electronic and paper mail. |
||||
|
||||
If the program does terminal interaction, make it output a short |
||||
notice like this when it starts in an interactive mode: |
||||
|
||||
<program> Copyright (C) <year> <name of author> |
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. |
||||
This is free software, and you are welcome to redistribute it |
||||
under certain conditions; type `show c' for details. |
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate |
||||
parts of the General Public License. Of course, your program's commands |
||||
might be different; for a GUI interface, you would use an "about box". |
||||
|
||||
You should also get your employer (if you work as a programmer) or school, |
||||
if any, to sign a "copyright disclaimer" for the program, if necessary. |
||||
For more information on this, and how to apply and follow the GNU GPL, see |
||||
<https://www.gnu.org/licenses/>. |
||||
|
||||
The GNU General Public License does not permit incorporating your program |
||||
into proprietary programs. If your program is a subroutine library, you |
||||
may consider it more useful to permit linking proprietary applications with |
||||
the library. If this is what you want to do, use the GNU Lesser General |
||||
Public License instead of this License. But first, please read |
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>. |
@ -0,0 +1,178 @@ |
||||
#include "Logic.h" |
||||
|
||||
#include <QFileDialog> |
||||
|
||||
#include "eConnectorType.h" |
||||
#include "Part.h" |
||||
#include "Connector.h" |
||||
#include "Wire.h" |
||||
#include "FileHandler.h" |
||||
#include "Scene.h" |
||||
#include "MainWindow.h" |
||||
|
||||
#include "Parts/BufferGate.h" |
||||
#include "Parts/NotGate.h" |
||||
#include "Parts/AndGate.h" |
||||
#include "Parts/OrGate.h" |
||||
#include "Parts/NandGate.h" |
||||
#include "Parts/NorGate.h" |
||||
#include "Parts/XorGate.h" |
||||
#include "Parts/XnorGate.h" |
||||
#include "Parts/HighConstant.h" |
||||
#include "Parts/LowConstant.h" |
||||
#include "Parts/LightBulb.h" |
||||
#include "Parts/ToggleButton.h" |
||||
#include "Parts/IntegratedCircuit.h" |
||||
|
||||
Logic::Logic(Scene* parentScene) |
||||
:m_parentScene(parentScene) |
||||
{ |
||||
|
||||
} |
||||
|
||||
Scene* Logic::parentScene() |
||||
{ |
||||
return m_parentScene; |
||||
} |
||||
|
||||
void Logic::doLogicStep() |
||||
{ |
||||
// The method of first updating the items, then the connections makes everything happen completely
|
||||
// synchronously and makes sure that a signal isn't propagated or computed twice in a single step
|
||||
|
||||
// Let the circuitItems compute everything
|
||||
for(auto part : m_parts) |
||||
{ |
||||
part->updateState(); |
||||
} |
||||
// Reset the state of any connector receiving input before each step
|
||||
for(auto connector : m_inputConnectors) |
||||
{ |
||||
connector->m_state = false; |
||||
} |
||||
// Make wires propagate forward their input
|
||||
for(auto wire : m_wires) |
||||
{ |
||||
wire->feedInput(); |
||||
} |
||||
} |
||||
|
||||
bool Logic::saveToFile(QString filename) |
||||
{ |
||||
if(m_parentScene) |
||||
m_parentScene->m_parentMainWindow->changesSaved(); |
||||
FileHandler fh(this); |
||||
return fh.save(filename); |
||||
} |
||||
|
||||
bool Logic::loadFromFile(QString filename) |
||||
{ |
||||
FileHandler fh(this); |
||||
return fh.open(filename); |
||||
} |
||||
|
||||
// PRIVATE
|
||||
IntegratedCircuit* Logic::createIC(QString filename, QPointF pos) |
||||
{ |
||||
IntegratedCircuit* ic = new IntegratedCircuit(this, filename); |
||||
if(m_parentScene) |
||||
m_parentScene->addItem(ic); |
||||
m_parts.append(ic); |
||||
ic->setPos(pos); |
||||
ic->m_oldPos = pos; |
||||
ic->m_partType = PartType::IntegratedCircuit; |
||||
return ic; |
||||
} |
||||
|
||||
Part* Logic::createPart(PartType::PartType partType, QPointF pos) |
||||
{ |
||||
Part *part; |
||||
|
||||
if(partType == PartType::GateBuffer) |
||||
part = new BufferGate(this); |
||||
else if(partType == PartType::GateNot) |
||||
part = new NotGate(this); |
||||
else if(partType == PartType::GateAnd) |
||||
part = new AndGate(this); |
||||
else if(partType == PartType::GateOr) |
||||
part = new OrGate(this); |
||||
else if(partType == PartType::GateNand) |
||||
part = new NandGate(this); |
||||
else if(partType == PartType::GateNor) |
||||
part = new NorGate(this); |
||||
else if(partType == PartType::GateXor) |
||||
part = new XorGate(this); |
||||
else if(partType == PartType::GateXnor) |
||||
part = new XnorGate(this); |
||||
else if(partType == PartType::IOHighConstant) |
||||
part = new HighConstant(this); |
||||
else if(partType == PartType::IOLowConstant) |
||||
part = new LowConstant(this); |
||||
else if(partType == PartType::IOLightBulb) |
||||
part = new LightBulb(this); |
||||
else if(partType == PartType::IOToggleButton) |
||||
part = new ToggleButton(this); |
||||
|
||||
if(m_parentScene) |
||||
m_parentScene->addItem(part); |
||||
m_parts.append(part); |
||||
part->setPos(pos); |
||||
part->m_oldPos = pos; |
||||
part->m_partType = partType; |
||||
|
||||
return part; |
||||
} |
||||
|
||||
Wire* Logic::createWire(Connector *inputConnector, Connector *outputConnector) |
||||
{ |
||||
Wire* wire = new Wire(m_parentScene, inputConnector, outputConnector); |
||||
for(auto w : inputConnector->m_wires) |
||||
{ |
||||
// If the connection already exists, don't add it and return nullptr
|
||||
if((inputConnector->m_connectorType == ConnectorType::Input && w->m_connectorInput == outputConnector) || |
||||
(inputConnector->m_connectorType == ConnectorType::Output && w->m_connectorOutput == outputConnector)) |
||||
{ |
||||
return nullptr; |
||||
} |
||||
} |
||||
// Append wire to connector wire arrays
|
||||
inputConnector->m_wires.append(wire); |
||||
outputConnector->m_wires.append(wire); |
||||
// Add wire to scene
|
||||
if(m_parentScene) |
||||
m_parentScene->addItem(wire); |
||||
// Add wire to scene's tracker list
|
||||
m_wires.append(wire); |
||||
|
||||
return wire; |
||||
} |
||||
|
||||
void Logic::deletePart(Part* part) |
||||
{ |
||||
// Remove all of the part's connections first
|
||||
for(auto input : part->m_inputs) |
||||
{ |
||||
for(auto wire : input->m_wires) |
||||
deleteWire(wire); |
||||
} |
||||
for(auto output : part->m_outputs) |
||||
{ |
||||
for(auto wire : output->m_wires) |
||||
deleteWire(wire); |
||||
} |
||||
// Remove part out of Logic's tracking list
|
||||
m_parts.removeOne(part); |
||||
// Deallocate part
|
||||
delete part; |
||||
} |
||||
|
||||
void Logic::deleteWire(Wire *wire) |
||||
{ |
||||
// Remove wire out of Logic's tracking list
|
||||
m_wires.removeOne(wire); |
||||
// Remove wire out of connectors
|
||||
wire->m_connectorInput->m_wires.removeOne(wire); |
||||
wire->m_connectorOutput->m_wires.removeOne(wire); |
||||
// Deallocate wire
|
||||
delete wire; |
||||
} |
@ -0,0 +1,66 @@ |
||||
#ifndef LOGIC_H |
||||
#define LOGIC_H |
||||
|
||||
// This class has everything nescessary to load, save and step through a circuit.
|
||||
// It does not handle anything graphical or related to undo/redo functionality
|
||||
|
||||
#include <QList> |
||||
#include <QPointF> |
||||
#include "ePartType.h" |
||||
|
||||
class Part; |
||||
class Wire; |
||||
class Connector; |
||||
class Scene; |
||||
class IntegratedCircuit; |
||||
|
||||
class Logic |
||||
{ |
||||
public: |
||||
friend class Scene; |
||||
friend class FileHandler; |
||||
friend class Part; |
||||
|
||||
friend class AddPart; |
||||
friend class RemoveParts; |
||||
friend class AddWire; |
||||
friend class RemoveWire; |
||||
friend class CopyParts; |
||||
|
||||
friend class CircuitBuffer; |
||||
|
||||
friend class IntegratedCircuit; |
||||
|
||||
Logic(Scene* parentScene = nullptr); |
||||
|
||||
Scene* parentScene(); |
||||
|
||||
void doLogicStep(); |
||||
|
||||
bool saveToFile(QString filenname); |
||||
bool loadFromFile(QString filenname); |
||||
|
||||
// Not undoable
|
||||
IntegratedCircuit* createIC(QString filename, QPointF pos); |
||||
// Not undoable
|
||||
Part* createPart(PartType::PartType partType, QPointF pos); |
||||
// Not undoable
|
||||
Wire* createWire(Connector *inputConnector, Connector *outputConnector); |
||||
|
||||
// Not undoable
|
||||
void deletePart(Part* part); |
||||
// Not undoable
|
||||
void deleteWire(Wire *wire); |
||||
|
||||
private: |
||||
// May be nullptr if there is no parent Scene and this class is purely used for logic
|
||||
Scene* m_parentScene; |
||||
|
||||
QList<Part*> m_parts; |
||||
QList<Wire*> m_wires; |
||||
QList<Connector*> m_inputConnectors; |
||||
QList<Connector*> m_outputConnectors; |
||||
|
||||
}; |
||||
|
||||
#endif // LOGIC_H
|
@ -0,0 +1,512 @@ |
||||
#include "MainWindow.h" |
||||
#include "ui_MainWindow.h" |
||||
|
||||
#include <QGraphicsRectItem> |
||||
#include <QtMath> |
||||
#include <QScrollBar> |
||||
#include <QFileDialog> |
||||
#include <QMessageBox> |
||||
#include <QTimer> |
||||
#include <QCloseEvent> |
||||
#include <QDir> |
||||
|
||||
#include "Connector.h" |
||||
#include "Connector.h" |
||||
#include "Wire.h" |
||||
#include "Part.h" |
||||
#include "Scene.h" |
||||
#include "Logic.h" |
||||