circuit-logic-simulator/Parts/NotGate.cpp

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2020-03-24 20:18:39 +01:00
#include "NotGate.h"
#include "../Connector.h"
NotGate::NotGate(Logic* logic)
:Part(logic)
{
addInputs(1);
addOutputs(1);
recalculateLayout();
}
QVector<bool> NotGate::compute(QVector<bool> inputs)
{
QVector<bool> ret(1);
ret[0] = !inputs[0];
return ret;
}
QPainterPath NotGate::symbolPainterPath(QRect limits)
{
Q_UNUSED(limits)
QPainterPath painterPath;
QPolygon triangle;
triangle.append(QPoint(-8, 8));
triangle.append(QPoint(-8, -8));
triangle.append(QPoint(8, 0));
triangle.append(QPoint(-8, 8));
painterPath.addPolygon(triangle);
// Inverting dot
painterPath.addEllipse(8.f, -1.5f, 3.f, 3.f);
// Input line
painterPath.moveTo(-14, 0);
painterPath.lineTo(-8, 0);
// Output line
painterPath.moveTo(11.5f, 0.f);
painterPath.lineTo(14, 0);
return painterPath;
}