Fix most undo/redo bugs

This commit is contained in:
xypwn 2020-03-29 18:25:08 +02:00
parent 9414c8c426
commit 0c5772ca52
9 changed files with 48 additions and 27 deletions

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@ -5,8 +5,8 @@
#include "ToggleButton.h"
#include "LightBulb.h"
static bool compareToggleButtons(const ToggleButton* a, const ToggleButton* b) { return a->y() < b->y(); }
static bool compareLightBulbs(const LightBulb* a, const LightBulb* b) { return a->y() < b->y(); }
static bool compareToggleButtons(const ToggleButton* a, const ToggleButton* b) { return a->getPos().y() < b->getPos().y(); }
static bool compareLightBulbs(const LightBulb* a, const LightBulb* b) { return a->getPos().y() < b->getPos().y(); }
IntegratedCircuit::IntegratedCircuit(Logic* logic, QString filename)
:Part(logic), m_filename(filename), m_icLogic(new Logic)

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@ -169,13 +169,37 @@ void Scene::stopTrackingPart(Part* part)
// Remove part from tracker list
m_logic->m_parts.removeOne(part);
for(auto input : part->m_inputs)
// Add connector from tracker list
// Remove connector from tracker list
m_logic->m_inputConnectors.removeOne(input);
for(auto output : part->m_outputs)
// Add connector from tracker list
// Remove connector from tracker list
m_logic->m_outputConnectors.removeOne(output);
}
void Scene::startTrackingWire(Wire* wire)
{
// Show wire
wire->show();
// Add wire back into tracker list
m_logic->m_wires.append(wire);
// Add wire back into it's input connector's wire list
wire->m_connectorInput->m_wires.append(wire);
// Add wire back into it's input connector's wire list
wire->m_connectorOutput->m_wires.append(wire);
}
void Scene::stopTrackingWire(Wire* wire)
{
// Hide wire
wire->hide();
// Remove wire from tracker list
m_logic->m_wires.removeOne(wire);
// Remove wire from it's input connector's wire list
wire->m_connectorInput->m_wires.removeOne(wire);
// Remove wire from it's output connector's wire list
wire->m_connectorOutput->m_wires.removeOne(wire);
}
void Scene::connectorClicked(Connector *connector)
{
if(m_parentMainWindow->toolMode == MainWindow::Disconnect)

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@ -84,6 +84,9 @@ private:
void startTrackingPart(Part* part);
void stopTrackingPart(Part* part);
void startTrackingWire(Wire* wire);
void stopTrackingWire(Wire* wire);
// Called by Connector when it is clicked, for example when creating or deleting wires
void connectorClicked(Connector *connector);
// Removal is done undoably

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@ -3,6 +3,8 @@
#include "../Scene.h"
#include "../Logic.h"
#include "../Wire.h"
#include "../Connector.h"
#include "../Part.h"
AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOutput)
:m_scene(scene), m_connectorInput(connectorInput), m_connectorOutput(connectorOutput)
@ -12,15 +14,20 @@ AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOu
AddWire::~AddWire()
{
m_scene->m_logic->deleteWire(m_wire);
}
void AddWire::redo()
{
m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
if(m_wire == nullptr)
m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
else
{
m_scene->startTrackingWire(m_wire);
}
}
void AddWire::undo()
{
m_scene->m_logic->deleteWire(m_wire);
m_scene->stopTrackingWire(m_wire);
}

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@ -6,6 +6,7 @@
class Scene;
class Wire;
class Connector;
class Part;
class AddWire : public QUndoCommand
{
@ -18,7 +19,7 @@ public:
private:
Scene* m_scene;
Wire* m_wire;
Wire* m_wire = nullptr;
Connector* m_connectorInput;
Connector* m_connectorOutput;
};

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@ -19,7 +19,7 @@ void MoveParts::redo()
else
{
for(auto part : m_parts)
part->moveBy(m_relPos.x(), m_relPos.y());
part->setPos(part->getPos() + m_relPos);
}
}
@ -27,5 +27,5 @@ void MoveParts::redo()
void MoveParts::undo()
{
for(auto part : m_parts)
part->moveBy(-m_relPos.x(), -m_relPos.y());
part->setPos(part->getPos() - m_relPos);
}

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@ -14,8 +14,6 @@ RemoveParts::RemoveParts(Scene* scene, const QList<Part*>& parts)
RemoveParts::~RemoveParts()
{
for(auto part : m_parts)
m_scene->m_logic->deletePart(part);
delete m_wireUndoStack;
}

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@ -4,18 +4,12 @@
#include "../Logic.h"
#include "../Wire.h"
#include "../Part.h"
#include "../Connector.h"
#include "../Connector.h"\
RemoveWire::RemoveWire(Scene* scene, Wire* wire)
:m_scene(scene), m_wire(wire)
{
setText("Remove Wire");
m_wireInputPart = (Part*)wire->m_connectorInput->parentItem();
m_wireInputConnectorIdx = m_wireInputPart->m_outputs.indexOf(wire->m_connectorInput);
m_wireOutputPart = (Part*)wire->m_connectorOutput->parentItem();
m_wireOutputConnectorIdx = m_wireOutputPart->m_inputs.indexOf(wire->m_connectorOutput);
}
RemoveWire::~RemoveWire()
@ -24,13 +18,11 @@ RemoveWire::~RemoveWire()
void RemoveWire::redo()
{
m_scene->m_logic->deleteWire(m_wire);
m_scene->stopTrackingWire(m_wire);
}
void RemoveWire::undo()
{
Connector* inputConnector = m_wireInputPart->m_outputs[m_wireInputConnectorIdx];
Connector* outputConnector = m_wireOutputPart->m_inputs[m_wireOutputConnectorIdx];
m_wire = m_scene->m_logic->createWire(inputConnector, outputConnector);
m_scene->startTrackingWire(m_wire);
}

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@ -19,10 +19,6 @@ public:
private:
Scene* m_scene;
Wire* m_wire;
Part* m_wireInputPart;
int m_wireInputConnectorIdx;
Part* m_wireOutputPart;
int m_wireOutputConnectorIdx;
};
#endif // REMOVEWIRE_H