Fix most undo/redo bugs
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9414c8c426
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0c5772ca52
@ -5,8 +5,8 @@
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#include "ToggleButton.h"
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#include "LightBulb.h"
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static bool compareToggleButtons(const ToggleButton* a, const ToggleButton* b) { return a->y() < b->y(); }
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static bool compareLightBulbs(const LightBulb* a, const LightBulb* b) { return a->y() < b->y(); }
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static bool compareToggleButtons(const ToggleButton* a, const ToggleButton* b) { return a->getPos().y() < b->getPos().y(); }
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static bool compareLightBulbs(const LightBulb* a, const LightBulb* b) { return a->getPos().y() < b->getPos().y(); }
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IntegratedCircuit::IntegratedCircuit(Logic* logic, QString filename)
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:Part(logic), m_filename(filename), m_icLogic(new Logic)
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28
Scene.cpp
28
Scene.cpp
@ -169,13 +169,37 @@ void Scene::stopTrackingPart(Part* part)
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// Remove part from tracker list
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m_logic->m_parts.removeOne(part);
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for(auto input : part->m_inputs)
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// Add connector from tracker list
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// Remove connector from tracker list
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m_logic->m_inputConnectors.removeOne(input);
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for(auto output : part->m_outputs)
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// Add connector from tracker list
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// Remove connector from tracker list
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m_logic->m_outputConnectors.removeOne(output);
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}
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void Scene::startTrackingWire(Wire* wire)
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{
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// Show wire
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wire->show();
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// Add wire back into tracker list
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m_logic->m_wires.append(wire);
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// Add wire back into it's input connector's wire list
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wire->m_connectorInput->m_wires.append(wire);
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// Add wire back into it's input connector's wire list
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wire->m_connectorOutput->m_wires.append(wire);
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}
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void Scene::stopTrackingWire(Wire* wire)
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{
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// Hide wire
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wire->hide();
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// Remove wire from tracker list
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m_logic->m_wires.removeOne(wire);
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// Remove wire from it's input connector's wire list
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wire->m_connectorInput->m_wires.removeOne(wire);
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// Remove wire from it's output connector's wire list
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wire->m_connectorOutput->m_wires.removeOne(wire);
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}
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void Scene::connectorClicked(Connector *connector)
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{
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if(m_parentMainWindow->toolMode == MainWindow::Disconnect)
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3
Scene.h
3
Scene.h
@ -84,6 +84,9 @@ private:
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void startTrackingPart(Part* part);
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void stopTrackingPart(Part* part);
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void startTrackingWire(Wire* wire);
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void stopTrackingWire(Wire* wire);
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// Called by Connector when it is clicked, for example when creating or deleting wires
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void connectorClicked(Connector *connector);
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// Removal is done undoably
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@ -3,6 +3,8 @@
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#include "../Scene.h"
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#include "../Logic.h"
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#include "../Wire.h"
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#include "../Connector.h"
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#include "../Part.h"
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AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOutput)
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:m_scene(scene), m_connectorInput(connectorInput), m_connectorOutput(connectorOutput)
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@ -12,15 +14,20 @@ AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOu
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AddWire::~AddWire()
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{
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m_scene->m_logic->deleteWire(m_wire);
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}
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void AddWire::redo()
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{
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m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
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if(m_wire == nullptr)
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m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
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else
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{
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m_scene->startTrackingWire(m_wire);
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}
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}
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void AddWire::undo()
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{
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m_scene->m_logic->deleteWire(m_wire);
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m_scene->stopTrackingWire(m_wire);
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}
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@ -6,6 +6,7 @@
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class Scene;
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class Wire;
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class Connector;
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class Part;
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class AddWire : public QUndoCommand
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{
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@ -18,7 +19,7 @@ public:
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private:
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Scene* m_scene;
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Wire* m_wire;
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Wire* m_wire = nullptr;
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Connector* m_connectorInput;
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Connector* m_connectorOutput;
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};
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@ -19,7 +19,7 @@ void MoveParts::redo()
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else
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{
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for(auto part : m_parts)
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part->moveBy(m_relPos.x(), m_relPos.y());
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part->setPos(part->getPos() + m_relPos);
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}
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}
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@ -27,5 +27,5 @@ void MoveParts::redo()
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void MoveParts::undo()
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{
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for(auto part : m_parts)
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part->moveBy(-m_relPos.x(), -m_relPos.y());
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part->setPos(part->getPos() - m_relPos);
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}
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@ -14,8 +14,6 @@ RemoveParts::RemoveParts(Scene* scene, const QList<Part*>& parts)
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RemoveParts::~RemoveParts()
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{
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for(auto part : m_parts)
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m_scene->m_logic->deletePart(part);
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delete m_wireUndoStack;
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}
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@ -4,18 +4,12 @@
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#include "../Logic.h"
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#include "../Wire.h"
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#include "../Part.h"
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#include "../Connector.h"
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#include "../Connector.h"\
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RemoveWire::RemoveWire(Scene* scene, Wire* wire)
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:m_scene(scene), m_wire(wire)
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{
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setText("Remove Wire");
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m_wireInputPart = (Part*)wire->m_connectorInput->parentItem();
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m_wireInputConnectorIdx = m_wireInputPart->m_outputs.indexOf(wire->m_connectorInput);
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m_wireOutputPart = (Part*)wire->m_connectorOutput->parentItem();
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m_wireOutputConnectorIdx = m_wireOutputPart->m_inputs.indexOf(wire->m_connectorOutput);
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}
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RemoveWire::~RemoveWire()
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@ -24,13 +18,11 @@ RemoveWire::~RemoveWire()
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void RemoveWire::redo()
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{
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m_scene->m_logic->deleteWire(m_wire);
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m_scene->stopTrackingWire(m_wire);
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}
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void RemoveWire::undo()
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{
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Connector* inputConnector = m_wireInputPart->m_outputs[m_wireInputConnectorIdx];
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Connector* outputConnector = m_wireOutputPart->m_inputs[m_wireOutputConnectorIdx];
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m_wire = m_scene->m_logic->createWire(inputConnector, outputConnector);
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m_scene->startTrackingWire(m_wire);
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}
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@ -19,10 +19,6 @@ public:
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private:
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Scene* m_scene;
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Wire* m_wire;
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Part* m_wireInputPart;
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int m_wireInputConnectorIdx;
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Part* m_wireOutputPart;
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int m_wireOutputConnectorIdx;
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};
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#endif // REMOVEWIRE_H
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