circuit-logic-simulator/UndoCommands/RemoveParts.cpp
2020-03-24 20:18:39 +01:00

53 lines
1.2 KiB
C++

#include "RemoveParts.h"
#include "../Scene.h"
#include "../Part.h"
#include "../Connector.h"
#include "../Logic.h"
#include "RemoveWire.h"
RemoveParts::RemoveParts(Scene* scene, const QList<Part*>& parts)
:m_scene(scene), m_parts(parts), m_wireUndoStack(new QUndoStack)
{
setText("Remove Parts");
}
RemoveParts::~RemoveParts()
{
for(auto part : m_parts)
m_scene->m_logic->deletePart(part);
delete m_wireUndoStack;
}
void RemoveParts::redo()
{
for(auto part : m_parts)
{
for(auto input : part->m_inputs)
{
for(auto wire : input->m_wires)
// Remove wire
m_wireUndoStack->push(new RemoveWire(m_scene, wire));
}
for(auto output : part->m_outputs)
{
for(auto wire : output->m_wires)
// Remove wire
m_wireUndoStack->push(new RemoveWire(m_scene, wire));
}
m_scene->stopTrackingPart(part);
}
}
void RemoveParts::undo()
{
for(auto part : m_parts)
{
m_scene->startTrackingPart(part);
// Add wires back in
while(m_wireUndoStack->canUndo())
m_wireUndoStack->undo();
}
}