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r4 2022-11-13 01:12:35 +01:00
commit 33598d2c0a
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LICENSE Normal file
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This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>

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example: example.c coro.h
$(CC) -o $@ $< `pkg-config --libs --cflags raylib` -lm
.PHONY: clean
clean:
rm -f example

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coro.h Normal file
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#ifndef _CORO_H_
#define _CORO_H_
#include <stdbool.h>
// Basic usage example:
// Define a specific coroutine struct holding all your variables and return values (variables defined normally within the function will be reset):
// typedef struct {
// Coro coro;
// int x_pos, y_pos;
// } ExampleCoro;
//
// Define a specific coroutine function taking our custom type as a parameter:
// void example(ExampleCoro *c)
// CORO_BEGIN(&c->coro) // The coroutine initialization simply takes a reference to the core coroutine struct
// // Draw the object for a total of 1s
// CORO_BEGIN_REPEAT(1.0)
// // Rapidly alternate between states A and B displaying each for 0.1s
// CORO_BEGIN_REPEAT(0.1)
// DrawThingA(c->x_pos, c->y_pos);
// CORO_END_REPEAT()
// CORO_BEGIN_REPEAT(0.1)
// DrawThingB(c->x_pos, c->y_pos);
// CORO_END_REPEAT()
// CORO_END_REPEAT()
// // Print a message
// printf("Dying in 1s\n");
// CORO_WAIT(1.0)
// // Print another message after waiting for 1s
// printf("XD\n");
// // Done; c->done is now set to true and the coroutine will no longer run any code on subsequent calls
// CORO_END()
//
// Initialization (zero value is ready-to-use):
// ExampleCoro coro;
// coro = (ExampleCoro){0};
//
// Each frame:
// example(&coro)
// coro.time += delta_time;
#ifndef CORO_MAX_DEPTH
#define CORO_MAX_DEPTH 8
#endif
#ifndef CORO_FATAL
#include <stdio.h>
#include <stdlib.h>
#define CORO_FATAL(...) { fprintf(stderr, "[FATAL] Coro: "__VA_ARGS__); abort(); }
#endif
#define CORO_BEGIN(_coro) \
{ \
Coro *_coro_instance = _coro; \
int _coro_goto_line = 0; \
if (_coro_instance->done) \
return; \
if (_coro_instance->stack_size > 0 && !_coro_instance->stack[_coro_instance->stack_size-1].repeat) { \
if (_coro_instance->time < _coro_instance->stack[_coro_instance->stack_size-1].timeout) \
return; \
} \
if (_coro_instance->stack_size > 0) \
_coro_goto_line = _coro_instance->stack[_coro_instance->stack_size-1].line; \
switch (_coro_goto_line) { \
case 0:
#define CORO_END() \
if (_coro_instance->stack_size != 0) { CORO_FATAL("programmer error in %s:%d: CORO_END() called without closing all loops\n", __FILE__, __LINE__); } \
_coro_instance->done = true; \
}}
// Do nothing until the specified amount of time has passed
#define CORO_WAIT(_time) \
if (_coro_instance->stack_size+1 > CORO_MAX_DEPTH) { CORO_FATAL("programmer error in %s:%d: maximum depth of %d exceeded\n", __FILE__, __LINE__, CORO_MAX_DEPTH); } \
_coro_instance->stack_size++; \
_coro_instance->stack[_coro_instance->stack_size-1].repeat = false; \
_coro_instance->stack[_coro_instance->stack_size-1].timeout = _coro_instance->time + _time; \
case __LINE__: _coro_instance->stack[_coro_instance->stack_size-1].line = __LINE__; \
if (_coro_instance->time < _coro_instance->stack[_coro_instance->stack_size-1].timeout) \
return; \
else \
_coro_instance->stack_size--;
// Repeat a piece of code each frame until the specified amount of time has passed
#define CORO_BEGIN_REPEAT(_time) \
if (_coro_instance->stack_size+1 > CORO_MAX_DEPTH) { CORO_FATAL("programmer error in %s:%d: maximum depth of %d exceeded\n", __FILE__, __LINE__, CORO_MAX_DEPTH); } \
_coro_instance->stack_size++; \
_coro_instance->stack[_coro_instance->stack_size-1].repeat = true; \
_coro_instance->stack[_coro_instance->stack_size-1].timeout = _coro_instance->time + _time; \
case __LINE__: _coro_instance->stack[_coro_instance->stack_size-1].line = __LINE__;
#define CORO_END_REPEAT() \
if (_coro_instance->stack_size == 0) { CORO_FATAL("programmer error in %s:%d: CORO_END_REPEAT() called without matching CORO_BEGIN_REPEAT()\n", __FILE__, __LINE__); } \
if (_coro_instance->time < _coro_instance->stack[_coro_instance->stack_size-1].timeout) \
return; \
else \
_coro_instance->stack_size--;
typedef struct {
struct {
unsigned int line; // line to return to for wait/repeat
bool repeat; // whether this is a repeat or simply a wait
double timeout; // when the repeat/wait is over
} stack[CORO_MAX_DEPTH]; // stack for keeping track of waits and repeats
unsigned int stack_size;
double time; // current time; meaning and unit defined by user
bool done; // set to true when coroutine is finished executing
} Coro;
#endif /* !_CORO_H_ */

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#include <raylib.h>
#include "coro.h"
typedef struct {
Coro coro;
int x_pos, y_pos;
bool alive;
} DrawCoro;
static void draw(DrawCoro *c)
CORO_BEGIN(&c->coro)
CORO_BEGIN_REPEAT(1.0)
CORO_BEGIN_REPEAT(0.1)
DrawText("Now", c->x_pos, c->y_pos, 20, LIGHTGRAY);
CORO_END_REPEAT()
CORO_BEGIN_REPEAT(0.1)
DrawText("Now", c->x_pos, c->y_pos, 20, BLACK);
CORO_END_REPEAT()
CORO_END_REPEAT()
CORO_BEGIN_REPEAT(1.0)
DrawText("1s later", c->x_pos, c->y_pos, 20, LIGHTGRAY);
CORO_END_REPEAT()
CORO_BEGIN_REPEAT(1.0)
DrawText("2s later", c->x_pos, c->y_pos, 20, LIGHTGRAY);
CORO_END_REPEAT()
CORO_BEGIN_REPEAT(0.5)
DrawText("Bye", c->x_pos, c->y_pos, 20, LIGHTGRAY);
CORO_END_REPEAT()
CORO_END()
int main(void) {
size_t n_coros = 0;
DrawCoro coros[64];
size_t n_free_coros = 0;
size_t free_coros[64];
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "Simple coroutine example");
SetTargetFPS(60);
while (!WindowShouldClose()) {
printf("Coros size: %zu, Free list size: %zu \r", n_coros, n_free_coros);
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
size_t coro;
if (n_free_coros > 0) {
coro = free_coros[--n_free_coros];
} else {
if (n_coros+1 > 64) {
fprintf(stderr, "All coroutines in use!\n");
abort();
}
coro = n_coros++;
}
coros[coro] = (DrawCoro){0};
coros[coro].alive = true;
coros[coro].x_pos = GetMouseX();
coros[coro].y_pos = GetMouseY();
}
BeginDrawing();
ClearBackground(RAYWHITE);
for (size_t i = 0; i < n_coros; i++) {
if (!coros[i].alive)
continue;
if (coros[i].coro.done) {
coros[i].alive = false;
if (n_free_coros+1 > 64) {
fprintf(stderr, "Coroutine free list overflow!\n");
abort();
}
free_coros[n_free_coros++] = i;
} else {
draw(&coros[i]);
coros[i].coro.time += GetFrameTime();
}
}
EndDrawing();
}
CloseWindow();
return 0;
}